package com.neusoft.html.elements.support.graphic; class StrokeRectObject { void a() { int a;
a=0;// .class public Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;
a=0;// .super Ljava/lang/Object;
a=0;// .source "StrokeRectObject.java"
a=0;// 
a=0;// # interfaces
a=0;// .implements Lcom/neusoft/html/elements/support/graphic/GraphicsObject;
a=0;// 
a=0;// 
a=0;// # static fields
a=0;// .field public static final SHADERLAYER_COLOR:I = -0x1
a=0;// 
a=0;// .field private static final Shader_Color:I = 0x30000000
a=0;// 
a=0;// 
a=0;// # instance fields
a=0;// .field private mBottom:F
a=0;// 
a=0;// .field private mColor:I
a=0;// 
a=0;// .field private mLeft:F
a=0;// 
a=0;// .field private mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;// .field private mRight:F
a=0;// 
a=0;// .field private mTop:F
a=0;// 
a=0;// 
a=0;// # direct methods
a=0;// .method public constructor <init>(FFFFI)V
a=0;//     .locals 2
a=0;// 
a=0;//     .prologue
a=0;//     .line 20
a=0;//     invoke-direct {p0}, Ljava/lang/Object;-><init>()V
a=0;// 
a=0;//     .line 22
a=0;//     #p0=(Reference,Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;);
a=0;//     iput p1, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mLeft:F
a=0;// 
a=0;//     .line 23
a=0;//     iput p2, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mTop:F
a=0;// 
a=0;//     .line 24
a=0;//     iput p3, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mRight:F
a=0;// 
a=0;//     .line 25
a=0;//     iput p4, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mBottom:F
a=0;// 
a=0;//     .line 26
a=0;//     iput p5, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mColor:I
a=0;// 
a=0;//     .line 27
a=0;//     new-instance v0, Lcom/neusoft/a/a;
a=0;// 
a=0;//     #v0=(UninitRef,Lcom/neusoft/a/a;);
a=0;//     invoke-direct {v0}, Lcom/neusoft/a/a;-><init>()V
a=0;// 
a=0;//     #v0=(Reference,Lcom/neusoft/a/a;);
a=0;//     iput-object v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;//     .line 29
a=0;//     iget-object v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;//     const/high16 v1, 0x30000000
a=0;// 
a=0;//     #v1=(Integer);
a=0;//     invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setColor(I)V
a=0;// 
a=0;//     .line 30
a=0;//     iget-object v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;//     sget-object v1, Landroid/graphics/Paint$Style;->STROKE:Landroid/graphics/Paint$Style;
a=0;// 
a=0;//     #v1=(Reference,Landroid/graphics/Paint$Style;);
a=0;//     invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
a=0;// 
a=0;//     .line 31
a=0;//     iget-object v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;//     const/high16 v1, 0x3f800000    # 1.0f
a=0;// 
a=0;//     #v1=(Integer);
a=0;//     invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setStrokeWidth(F)V
a=0;// 
a=0;//     .line 32
a=0;//     return-void
a=0;// .end method
a=0;// 
a=0;// 
a=0;// # virtual methods
a=0;// .method public clear()V
a=0;//     .locals 0
a=0;// 
a=0;//     .prologue
a=0;//     .line 62
a=0;//     return-void
a=0;// .end method
a=0;// 
a=0;// .method public fakeFont()C
a=0;//     .locals 1
a=0;// 
a=0;//     .prologue
a=0;//     .line 38
a=0;//     const/4 v0, 0x0
a=0;// 
a=0;//     #v0=(Null);
a=0;//     return v0
a=0;// .end method
a=0;// 
a=0;// .method public paint(FFLandroid/graphics/Canvas;)V
a=0;//     .locals 6
a=0;// 
a=0;//     .prologue
a=0;//     .line 44
a=0;//     iget v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mLeft:F
a=0;// 
a=0;//     #v0=(Integer);
a=0;//     add-float v1, p1, v0
a=0;// 
a=0;//     .line 45
a=0;//     #v1=(Float);
a=0;//     iget v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mTop:F
a=0;// 
a=0;//     add-float v2, p2, v0
a=0;// 
a=0;//     .line 46
a=0;//     #v2=(Float);
a=0;//     iget v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mRight:F
a=0;// 
a=0;//     add-float v3, p1, v0
a=0;// 
a=0;//     .line 47
a=0;//     #v3=(Float);
a=0;//     iget v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mBottom:F
a=0;// 
a=0;//     add-float v4, p2, v0
a=0;// 
a=0;//     .line 52
a=0;//     #v4=(Float);
a=0;//     iget-object v5, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mPaint:Landroid/graphics/Paint;
a=0;// 
a=0;//     #v5=(Reference,Landroid/graphics/Paint;);
a=0;//     move-object v0, p3
a=0;// 
a=0;//     #v0=(Reference,Landroid/graphics/Canvas;);
a=0;//     invoke-virtual/range {v0 .. v5}, Landroid/graphics/Canvas;->drawRect(FFFFLandroid/graphics/Paint;)V
a=0;// 
a=0;//     .line 53
a=0;//     invoke-virtual {p3}, Landroid/graphics/Canvas;->save()I
a=0;// 
a=0;//     .line 54
a=0;//     invoke-virtual {p3, v1, v2, v3, v4}, Landroid/graphics/Canvas;->clipRect(FFFF)Z
a=0;// 
a=0;//     .line 55
a=0;//     iget v0, p0, Lcom/neusoft/html/elements/support/graphic/StrokeRectObject;->mColor:I
a=0;// 
a=0;//     #v0=(Integer);
a=0;//     invoke-virtual {p3, v0}, Landroid/graphics/Canvas;->drawColor(I)V
a=0;// 
a=0;//     .line 56
a=0;//     invoke-virtual {p3}, Landroid/graphics/Canvas;->restore()V
a=0;// 
a=0;//     .line 57
a=0;//     return-void
a=0;// .end method
}}
